Automotive UI 2009 – Proceedings online available

The proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2009) [1] are freely available on the conference website and in the ACM digital library (see the table of contents of the proceedings). We created a printed version of the proceedings and it seemed that a lot of participants used it during the conference – so paper seems to have still a value (at least to some of us).

We decided to pursue an open policy for disseminating the proceedings. The authors keep the copyright of their paper and the authors grant the ACM digital library and the conference to distribute the electronic version over the web site (and as printed book and on a USB-Stick in car-shape). We think this approach maximizes the exposure and hence is good for the community. We are happy that the ACM agreed to this model!

If you are interested in the conference and you want to be updated please register for receiving information on future conference.

[1] Albrecht Schmidt, Anind Dey, Thomas Seder, Oskar Juhlin, Dagmar Kern. Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2009). Essen. Germany. 21-22 Sept. 2009. (table of contents of the proceedings in the ACM DL)

Dagmar Kern presents a Automotive UI Design Space

Dagmar presents her work on a design space for automotive user interfaces [1]. The design space allows to categorize user interface components and elements with regard to interaction agent, position in the car, and type of interaction. The design space can be used to compare interfaces and as tool for assessing new opportunities for interaction.

The design space is based on an analysis of more than 700 pictures from IAA 2007. The photos (and soon photos from IAA 2009) are available at https://www.pcuie.uni-due.de/AUI/

[1] Kern, D. and Schmidt, A. 2009. Design space for driver-based automotive user interfaces. In Proceedings of the 1st international Conference on Automotive User interfaces and interactive Vehicular Applications (Essen, Germany, September 21 – 22, 2009). AutomotiveUI ’09. ACM, New York, NY, 3-10. DOI= http://doi.acm.org/10.1145/1620509.1620511

Keynote at Automotive UI 2009: Gert Hildebrand, MINI/BMW

Tom Seder and I openend the conference and welcomed our keynote speaker.

I was very excited that Gert Volker Hildebrand accepted to be the keynote speaker for the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2009). He is with BMW Group in Munich and is the director of design for MINI. The topic of his talks was: „MINI Design: From the Original to the Original. The path from Center Speedo to Center Globe“. When I first came across the UI concept I wanted to meet the person – and a keynote is always one way 😉

I introduced the keynote with pictures from the Italian Job Movies (the first from 1969 and the second from 2003) and I find it impressive that the re-design inspired people to redo the movie.
In his talk he explained the design language used in the MINI- in short everything is a circles or a derivatives of circles. The concept of the center globe is a central sphere display that uses layers to include information. It has a horizontal surface (like a stage) and a background as well as a foreground.

The concept separates the UI for the driver (e.g. she gets navigation) and the passenger (she gets a access to the Internet). Search on Google or Bing for Mini Center-Globe and you get the idea. The concept uses a physical object (a sphere again) to transport content and to grand access – this reminded me of Durrell Bishop’s marble answering machine… Tangible UIs again 🙂

Gert Hildebrand also recommended his book „Mini Design“ by Othmar Wickenheiser and Gert Hildebrand. The books contains many design sketches and is partly English and partly German (only available at Amazon in Germany).

Overall the presentation showed again that likeability and aesthetics play an essential role in creating an attractive product – and especially an interactive product. Opening Automotive UI 2009 I made an analogy to mobile phones in 1998. Phones were then closed systems, UIs were very basic and it was very hard for 3rd parties to create applications. And now – 10 years later – UI and applications seem to play a more important role than the core technologies (or why would in 2007 people think a phone with a 2 Megapixel and without video recording and no UMTS is great).

Special issue of I-COM on automotive user interfaces

Together with Susanne Boll and Klaus Bengler I was guest editor for a special issue of the I-COM magazine on automotive user Interfaces. The papers are largely in German (but there are English abstracts available). The special issue shows different examples of work in this domain.

Dagmar and Stefan have a paper that describes the CARS driving simulator and its application [1]. Together with Stefan and Wolfgang from BMW research I published a paper on search interfaces in the car [2] – which was originality investigated in two master theses in Munich and also discussed in a CHI Note [3].

[1] Dagmar Kern, Schneegaß Stefan. CARS – Konfigurierbarer Fahrsimulator zur Bewertung der Fahrerablenkung (CARS – Configurable Automotive Research Simulator). i-com, Volume 8, Issue: 2 (Nutzungsschnittstellen und interaktive Anwendungen im Auto), 08/2009, ISSN: 1618-162X, pp. 30-33. doi: 10.1524/icom.2009.0022

[2] Wolfgang Spießl, Stefan Graf , Albrecht Schmidt. Suchbasierte Interaktion mit Fahrerinformationssystemen (Search-Based User Interfaces for In-Car Interaction). i-com, Volume 8, Issue: 2 (Nutzungsschnittstellen und interaktive Anwendungen im Auto), 08/2009, ISSN: 1618-162X, pp. 5-9. doi: 10.1524/icom.2009.0017

[3] Graf, S., Spiessl, W., Schmidt, A., Winter, A., and Rigoll, G. 2008. In-car interaction using search-based user interfaces. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05 – 10, 2008). CHI ’08. ACM, New York, NY, 1685-1688. DOI= http://doi.acm.org/10.1145/1357054.1357317

Summer party at the chair of ergonomics in Munich

On Friday afternoon I was at the summer party of the chair of ergonomics at the Technical University of Munich. Klaus Bengler, who took over the chair earlier this year and became professor, had in his talk 3 interesting points to take away:

  1. to assess more how much does bad ergonomics costs us (from health to missed sales)
  2. to quantify the value of ergonomics in real money in order to make it comparable with other factors in product design
  3. to include ergonomics as an integral part of the development process

From my Computer Science/HCI perspective I think (2) would be top of the list – as we have good approaches to (3) but need (2) to push it and as (1) is part of (2)… It would be great to have an argument based on economics. E.g. adding tactile feedback will costs x € and it will increase the value of the product by y € – if x>y do it – else don’t … still no idea how one would do this – but would be great if possible!

The researchers and students had prepared a large number of demos – mainly centered on ergonomics in the car, sports ergonomics, and mobile eye-tracking. Hard to pick a favorite but I liked the joystick control for steering a car a lot (there will be a paper on this at the automotive UI conference).

What do people like about navigation system?

I came across this study in computer bild – you should not cite it as it in a scientific paper as „computer bild“ – is consumer paper telling people mainly which computers to buy and how to use obvious features in software 😉

Nevertheless it is interesting and gave me some ideas what navigations systems are good for and it is another example that user needs on an abstract level (e.g. as in Maslows hierarchy of needs) could be interesting to inform designs.

If you do not read German here are the results in short:

  • 91% faster to their destination
  • 88% less often being lost
  • 88% feel saver when driving with a SatNav
  • 67% less often in traffic jams
  • 57% driving is more fun
  • 54% argue less in the car because of SatNav

If you want to cite it there is the original german press relese from BITKOM. It states that the study was based on about 500 people who drove themselfs with a navigation system sometime in the last to years. Probably there is a scientific paper with similar results…

Auto-UI Conference accepts 12 full papers and 10 notes

For the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2009) we got many quality submissions. The review process is now complete and we accepted 12 full papers and 10 notes for oral presentation at the conference. The list of accepted contributions is online at auto-ui.org.

As a number of people have asked if the still can submit to the program and as many of the rejected papers raise interesting aspects we decided to have Posters as a further submission category. We have a continuous submission process for poster abstracts till Sept 1st 2009. Earlier submissions receive feedback within 2 weeks. For details see the poster call for AutomotiveUI 2009.

If you submit somit your poster abstract during the next week, you will get the notification before the early registration deadline, which is August 6, 2009.

The registration is open and the conference is held in Essen, Mon/Tue 21 – 22 September 2009 – right after mobile HCI 2009 (which is in Bonn, just 100km away).

Automotive UIs – conference update, cool UI

The automotive user interface conference has received nearly 40 (to be exact 37) high quality submissions – we are really thrilled about the contributions – and now the review process is on! We will have more details on the program in a number of weeks.

Not a submission to the conference – but nevertheless cool: the MINI center globe UI – a 3D display concept for cars: