FacetZoom

Raimund Dachselt presented FaceZoom, a widget for quick navigation, e.g. for a tree structure [1]. I liked his characterizing “a stacked treemap” – which explains nicely what the widget does and where the efficency can be found. At TEI’08 he gave already a nice private demo on how this can be linked to mobile devices and how to use a off-the-shelf phone with an accelerometer as controller.

[1] Dachselt, R., Frisch, M., and Weiland, M. 2008. FacetZoom: a continuous multi-scale widget for navigating hierarchical metadata. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05 – 10, 2008). CHI ’08. ACM, New York, NY, 1353-1356. DOI= http://doi.acm.org/10.1145/1357054.1357265

CHI Conference in Florence

On Sunday afternoon I flew to Florence and we met up in the evening with former colleagues – CHI always feels like a school reunion 😉 and it is great to get first hand reports on what everyone is working currently. On the plane I met Peter Thomas (editor of Ubquitous Computing Journal) and we talked about the option of a special issue on automotive…

We have rented a house in the Tuscany Mountains together with Antonio’s group and collaborators from BMW research and T-Labs. Even though we have to commute into Florence everyday it is just great that we have our “own” house – and it is much cheaper (but we have to do our dishes).

The conference is massive – 2300 people. There is a lot of interesting work and hence it is not feasible to cover it in a few sentences. Nevertheless there are some random pointers:

In the keynote a reference to an old reading machine by Athanasius Kircher was mentioned.

Mouse Mischief – educational software – 30 mice connected to 1 PC – cool!

Reality based interaction – conceptual paper – arguing that things should behaves as in the real world – interesting concept bringing together many new UI ideas

Inflatable mouse – cool technology from Korea– interesting use cases – we could integrate this in some of our projects (not inflating the mouse but inflating other things)

Multiple Maps – Synthesizing many maps – could be interesting for new navigation functions

Rub the Stane – interactive surfaces – detection of scratching noises only using a microphone

Usability evaluation considered harmful – the every-year discussion on how to make CHI more interesting continues

It seems there is currently some work going on looking at technologies in religious practice. Over lunch we had developed interesting ideas towards remote access to multimedia information (e.g. services of ‘once’ local church) and sharing awareness. This domain is intriguing because churches often form tight communities and content is regularly produced and available. Perhaps we should follow up on this with a project…

Dairy study on mobile information needs – good base literature of what information people need/use when they are mobile

K-Sketch – cool sketching technique.

Crowdsourcing user studies – reminded me of my visit at http://humangrid.eu

Lean and Zoom – simple idea – you come close it gets bigger – nicely done

Our Papers at Mensch and Computer

The last 3 days we were at the German HCI conference (Mensch und Computer) in Weimar. Overall the conference had a really interesting program (21 papers with an acceptance rate of 30%), presentations from usability professionals and a number of workshops.

Dagmar Kern presented our research on improving in-car telecommunication that was carried out together with people from BMW group in Munich. For details see:
Dagmar Kern, Albrecht Schmidt, Michael Pitz, Klaus Bengler. Status- und Kontextinformationen für die Telekommunikation im Auto. Mensch & Computer 2007. Weimar, September 2007.

Heiko Drewes showed the initial results of the studies on eye-gestures for interaction. In this paper we proof that it is possible and sensible to use gesture with the eyes to interact with a computer. For more see the picture:
Heiko Drewes, Heinrich Hußmann, Albrecht Schmidt. Blickgesten als Fernbedienung. Mensch & Computer 2007. Weimar, September 2007.

What do you decide in the car?

While waiting in Stuttgart in the lounge of the railway station I picked up a paper called “Auto-Bild” (the selection of magazines is really poor 😉 and I found an interesting news item in it.

KIA has done a survey (with over 2000 people) in the UK on decision making in the car. It appears that people use the time in the car to discuss major issues in their lives and that they make significant decisions during long journeys. I have not found the original survey from KIA but there are several pages that discuss the results, e.g. gizmag.

Some findings in short, people talked about/made descions: going on holiday (63%), buying a car (50%), moving (40%), getting a pet (26%), getting married (23%). The main reason for the car on a long journey being an effective environment for communication seems the fact the people are close together for a long time and no-one can walk away (41%). Also the fact that you have reason not to look the other person into the eyes, as you have to watch the street, was valued.

Thinking about it there it may also have to do with the function of space. A car puts people close together – in some case to intimate distances (up to 50cm) but defiantly to personal distances (50cm-125cm). There is a comprehensive overview by Nicolas Nova, Socio-cognitive functions of space in collaborative settings: a literature review about Space, Cognition and Collaboration (original reference to my knowledge is Hall, E.T. (1966). The Hidden Dimension: Man’s Use of Space in Public and Private. Garden City, N.Y.: Doubleday.).

This survey made me think more about the design space „car“. Recently two of my students – Anneke Winter and Wolfgang Spießl – finished there master projects at BMW looking into search technologies and user interfaces in the car. It seems there are a lot of ideas that can be pushed forward realizing Ubicomp in the car.

Great tutorial on eXtreme Programming/Agile Methods

Today Karl-Heinz Sylla and Reinhard Budde (both senior researcher at Fraunhofer IAIS) gave for the summer research project a tutorial on agile methods for software engineering. The experience they have from large scale real world projects is impressive! We looked at different approaches to software construction and discussed the pros and cons. Short iterations, user stories, pair programming and test driven development seem to fit very well to our work approach and project goals. A good starting point for more on the topic in particular with a teaching perspective are the following 2 papers: LeJeune, N. F. 2006. Teaching software engineering practices with Extreme Programming. J. Comput. Small Coll. 21, 3 (Feb. 2006), 107-117 and Schneider, J. and Johnston, L. 2003. eXtreme Programming at universities: an educational perspective. In Proceedings of the 25th international Conference on Software Engineering (Portland, Oregon, May 03 – 10, 2003). International Conference on Software Engineering. IEEE Computer Society, Washington, DC, 594-599.

From a user interface engineering perspective is very positive that agile methods are good to integrate with user centred design – in my experience much better than traditional software construction processes. Especially the fact that XP (eXtreme Programming) is open to change in functionally throughout the process is a key.

In this summer research project one great challenge is that the students have to build up knowledge in various areas (e.g. search technologies, web technology, user interfaces) while creating high quality code. There is a very interesting paper that discusses software engineering issues in the context of web applications: Jazayeri, M. 2007. Some Trends in Web Application Development. In 2007 Future of Software Engineering (May 23 – 25, 2007). International Conference on Software Engineering. IEEE Computer Society, Washington, DC, 199-213.

Always when the discussion comes to programming languages a debate on strong typing starts. Especially in the web context this seems come up again and again…