Demo day at TEI in Cambridge
What is a simple and cheap way to get from SaarbrĂźcken to Linz? It’s not really obvious, but going via Stansted/Cambridge makes sense – especially when there is the conference on Tangible and Embedded Interaction (www.tei-conf.org) and Raynair offers 10⏠flight (not sure about sustainability though). Sustainability, from a different perspective was also at the center of the Monday Keynote by Tom Igeo which I missed.
Voice interaction – Perhaps it works …
- State of the system is always visible
- Interactions with the system provide immediate and appropriate feedback
- Actions are easily reversible
- Opportunities for interaction are always visibleÂ
Design Ideas and Demos at FH Potsdam
During the workshop last week in Potsdam we got to see demos from students of Design of Physical and Virtual Interfaces class taught by Reto Wettach and JennyLC Chowdhury. The students had to design a working prototype of an interactive system. As base technology most of them use the Arduino Board with some custom made extensions. For a set of pictures see my photo gallery and the photos on flickr. It would need pages to describe all of the projects so I picked few…
The project âNavelâ (by Juan Avellanosa, Florian Schulz and Michael Härtel) is a belt with tactile output, similar to [1], [2] and [3]. The first idea along this lines that I have tried out was Gentle Guide [4] at mobile HCI 2003 â it seemed quite compelling. The student project proposed one novel application idea: to use it in sport. That is quite interesting and could complement ideas proposed in [5].
Vivien’s favorite was the vibrating doormat; a system where a foot mat is constructed of three vibrating tiles that can be controlled and different vibration patters can be presented. It was built by Lionel Michel and he has several ideas what research questions this could address. I found especially the question if and how one can induce feelings and emotions with such a system. In the same application context (doormat) another prototype looked at emotions, too. If you stroke or pat this mat it comes out of its hiding place (Roll-o-mat by Bastian Schulz).
There were several projects on giving everyday objects more personality (e.g. a Talking Trashbin by Gerd-Hinnerk Winck) and making them emotional reactive (e.g. lights that reacted to proximity). Firefly (by Marc Tiedemann) is one example how reactiveness and motion that is hard to predict can lead to an interesting user experience. The movement appears really similar to a real firefly.
Embedding Information has been an important topic in our research over the last years [6] – the demos provided several interesting examples: a cable that visualized energy consumption and keyboard to leave messages. I learned a further example of an idea/patent application where information is included in the object â in this case in a tea bag. This is an extreme case but I think looking into the future (and assuming that we get sustainable and bio-degradable electronics) it indicates an interesting direction and pushing the idea of Information at your fingertip (Bill Gates Keynote in 1994) much further than originally intended.
For more photos see my photo gallery and the photos on flickr.
[1] Tsukada, K. and Yasumrua, M.: ActiveBelt: Belt-type Wearable Tactile Display for Directional Navigation, Proceedings of UbiComp2004, Springer LNCS3205, pp.384-399 (2004).
[2] Alois Ferscha et al. Vibro-Tactile Space-Awareness . Video Paper, adjunct proceedings of Ubicomp2008. Paper. Video.
[3] Heuten, W., Henze, N., Boll, S., and Pielot, M. 2008. Tactile wayfinder: a non-visual support system for wayfinding. In Proceedings of the 5th Nordic Conference on Human-Computer interaction: Building Bridges (Lund, Sweden, October 20 – 22, 2008). NordiCHI ’08, vol. 358. ACM, New York, NY, 172-181. DOI= http://doi.acm.org/10.1145/1463160.1463179
[4] S.Bosman, B.Groenendaal, J.W.Findlater, T.Visser, M.de Graaf & P.Markopoulos . GentleGuide: An exploration of haptic output for indoors pedestrian guidance . Mobile HCI 2003.
[5] Mitchell Page, Andrew Vande Moere: Evaluating a Wearable Display Jersey for Augmenting Team Sports Awareness. Pervasive 2007. 91-108
[6] Albrecht Schmidt, Matthias Kranz, Paul Holleis. Embedded Information. UbiComp 2004, Workshop ‚Ubiquitous Display Environments‘, September 2004
Towards interaction that is begreifbar
Two basic references for interaction byond the desktop
Following the workshop I got a few questions on what the important papers are that one should read to start on the topic. There are many (e.g. search in google schoolar for tangible interaction, physical interaction, etc and you will see) and there conference dedicated to it (e.g. the tangible and embedded interaction TEI – next week in cambridge).
But if I have to pick two here is my joice:
[1] Ishii, H. 2008. Tangible bits: beyond pixels. In Proceedings of the 2nd international Conference on Tangible and Embedded interaction (Bonn, Germany, February 18 – 20, 2008). TEI ’08. ACM, New York, NY, xv-xxv. DOI= http://doi.acm.org/10.1145/1347390.1347392
[2] Jacob, R. J., Girouard, A., Hirshfield, L. M., Horn, M. S., Shaer, O., Solovey, E. T., and Zigelbaum, J. 2008. Reality-based interaction: a framework for post-WIMP interfaces. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05 – 10, 2008). CHI ’08. ACM, New York, NY, 201-210. DOI= http://doi.acm.org/10.1145/1357054.1357089
What happens if Design meets Pervasive Computing?
Interesting interaction devices
Ranking Conferences and Journals – A Down-Under perspective
As many of us I am skeptical of rankings (as long as I was not involved in making them đ Nevertheless sometimes they are interesting and helpful in assessing where to publish or what better not to read…