Workshop on Smart Homes at Pervasive 2008

Today we had our Pervasive at home workshop – as part of Pervasive 2008 in Sydney. We had 7 talks and a number of discussions on various topics related to smart homes. Issues ranged from long term experience with smart home deployments (Lasse Kaila et al.), development cycle (Aaron Quigley et al.), to end-user development (Joëlle Coutaz). For the full workshop proceedings see [1].

One trend that can be observed is that researchers move beyond the living lab. In the discussion it became apparent that living labs can start research efforts in this area and function as focus point for researchers with different interests (e.g. technology and user-centred). However it was largely agreed that this can only be a first step and that deployments in actual home settings are becoming more essential to make an impact.

On central problem in smart home research is to develop future devices and services – where prototyping is based on current technologies and where we extrapolate from currently observed user behavior. We had some discussion how this can be done most effectively and what value observational techniques add to technology research and vice versa.

We discussed potential options for future smart home deployments and I suggested creating a hotel where people can experience future living and agree at the same time to give away their data for research purpose. Knowing what theme-hotels are around this idea is not as strange as it sounds 😉 perhaps we have to talk to some companies and propose this idea…

More of the workshop discussion is captured at: http://pervasivehome.pbwiki.com/

There are two interesting references that came up in discussions that I like to share. First the smart home at Duke University (http://www.smarthome.duke.edu/), which is dorm that is a live-in laboratory at Duke University – and it seems it is more expensive that the regular dorm. The second is an ambient interactive device, Joelle Coutaz discussed in the context of her presentation on a new approach to end-user programming and end-user development. The Nabaztag (http://www.nabaztag.com/) is a networked user interface that includes input and output (e.g. text2speech, moveable ears and LEDs) which can be programmed. I would be curious how well it really works to get people more connected – which relates to some ideas of us on having an easy communication channels.

[1] A.J. Brush, Shwetak Patel, Brian Meyers, Albrecht Schmidt (editors). Proceedings of the 1st Workshop on “Pervasive Computing at Home” held at the 6th international Conference on Pervasive Computing, Sydney, May 19 2008. http://murx.medien.ifi.lmu.de/~albrecht/pdf/pervasive-at-home-ws-proceedings-2008.pdf

What can we learn from legacy-free washbasins?

In Sydney I saw a legacy-free setup for washing hands in a public bathroom. I was surprised at the simple and solution with high utility! It is only a board mounted in an angle with water taps above. For typical use (washing hands under a flow of water) this is as good as a traditional setup. From looking at it, the legacy-free setup seems much easier to clean. I have never used a washbasin in a public bathroom by filling it – and I have never seen this functionality used (typically you can not use it in the lagacy way as there is not plug)… nevertheless most setups have washbasin.

Back to computing – what does it tell us? Looking at the operating systems I use, the applications and devices I see a lot of washbasin! Functionality that is never used but makes maintenance pretty expensive is a part of most of them. Looking at architecture as well as user interfaces the above example can motive to look at non-standard solutions…

Poor man’s location awareness

Over the last day I have experienced that very basic location information in the display can already provide a benefit to the user. Being the first time in Sydney I realized that network information of my GSM-phone is very reliable to tell me when to get off the bus – obviously it is not fine grain location information but so far always walking distance. At some locations (such as Bondi beach) visual pattern matching works very well, too 😉 And when to get off the bus seems a concern to many people (just extrapolating from the small sample I had over the last days…).

In my pervasive computing class, which I currently teach, we covered recently different aspects of location based systems – by the way a good starting point on the topic is [1] and [2]. At We discussed issues related to visual pattern matching – and when looking at the skyline of Sydney one becomes very quickly aware of the potential of this approach (especially with all the tagged pictures on flickr) but at the same time the complexity of matching from arbitrary locations becomes apparent.

Location awareness offers many interesting questions and challenging problems – looks like there are ideas for project and thesis topics, e.g. how semantic location information (even of lower quality) can be beneficial to users or finger printing based on radio/TV broadcast information.

[1] J. Hightower and G. Borriello. Location systems for ubiquitous computing. IEEE Computer, 34(8):57–66, Aug. 2001. http://www.intel-research.net/seattle/pubs/062120021154_45.pdf

[2] Jeffrey Hightower and Gaetano Borriello. Location Sensing Techniques. UW-CSE-01-07-01.

A service for true random numbers

After the exam board meeting at Trinity College in Dublin (I am external examiner for the Ubicomp program) I went back with Mads Haahr (the course director) to his office. Besides the screen on which he works he has one extra where constantly the log entries of his web server is displayed. It is an interesting awareness devices 😉 some years ago we did a project where we used the IP-address of incoming HTTP-requests to guess who the visitors are and to show their web pages on an awareness display [1], [2]. Looking back at web visitors works very well in an academic context and with request out of larger companies where one can expect that information is available on the web. Perhaps we should revisit the work and look how we can push this further given the new possibilities in the web.

The web-server Mads has in his office is pretty cool – it provides true random numbers – based on atmospheric noise picked up with 3 real radios (I saw them)! Have a look at the service for yourself: www.random.org. It provides an HTTP interface to use those numbers in your own applications. I would not have though of a web service to provide random numbers – but thinking a little more it makes a lot of sense…

[1] Schmidt, A. and Gellersen, H. 2001. Visitor awareness in the web. In Proceedings of the 10th international Conference on World Wide Web (Hong Kong, Hong Kong, May 01 – 05, 2001). WWW ’01. ACM, New York, NY, 745-753. DOI= http://doi.acm.org/10.1145/371920.372194

[2] Gellersen, H. and Schmidt, A. 2002. Look who’s visiting: supporting visitor awareness in the web. Int. J. Hum.-Comput. Stud. 56, 1 (Jan. 2002), 25-46. DOI= http://dx.doi.org/10.1006/ijhc.2001.0514

Mobile Physical Interaction in the Wild

The parking meter is some streets of Dublin are an interesting example of an interface following the basic idea of physical mobile interaction. As you see from the manual sticker – the first part is on the mobile phone: you call a number and then provide the place in which you are (by typing in a number). The second part is then on the ticket machine – till you get the print out. The amazing thing was I really saw people using it!

The user interface design is interesting as they use on the phone typical phone interaction (basically dialing an number) and keep the interaction with the ticket machine the same (except there is no need to insert coins) as it was before. But looking at some work we did in the PERCI project with DoCoMo in Munich we can tell that this is just the initial state of physical mobile interaction [1] – it can be expected that this will become more common!

[1] Broll, G., Siorpaes, S., Rukzio, E., Paolucci, M., Hamard, J., Wagner, M., and Schmidt, A. 2007. Supporting Mobile Service Usage through Physical Mobile Interaction. In Proceedings of the Fifth IEEE international Conference on Pervasive Computing and Communications (March 19 – 23, 2007). PERCOM. IEEE Computer Society, Washington, DC, 262-271. DOI= http://dx.doi.org/10.1109/PERCOM.2007.35

Why are not more people studying computer science?

Wherever I meet with companies at the moment one of the first questions is “do you have good students – we need people…”. It seems good computer science skills are useful 😉 However to me it is not clear why so few people go into this field. Here is my favorite short list what you should have to study CS: (1) you are creative; (2) you are communicative; (3) you solve problems systematically; (4) you have an ability to generalize.

Accessibility Workshop – Implication of ubiquitous computers

In Gelsenkirchen (just 15 minutes on the train) was today a conference on accessibility “Einfach für Alle” (easy for all). http://www.einfach-fuer-alle.de/tagung/

I was invited as an expert in the workshop on business opportunities for the internet of the future and of assistive technologies. The workshop was moderated by Thomas Hänsgen and the other experts were Arthur Ortega (Yahoo!) and Günther Weber (Vodafone). The discussion was very lively and I learned a lot! Some results of the discussion are online at the workshop website.

To start with everyone had the opportunity to give some statements – I had the following: (1) digital assistance will enhance the capabilities for everyone; (2) contextualizing services will increase locale interaction; (3) user generated content will help us to make the real world more accessible. See the slides with topics and examples (in German).

Booting a start-up to teach?

We made our plans for setting up a company for creating a unique learning experience more specific. Uwe Bayer from Fraunhofer IAIS used in our discussion the phrase “don’t play to run company – really run a company” – which I think describes the essences of we would like to achieve. We plan to have some detailed information (and the recruitment process) out by the end of the month. If you are a student close to finishing your studies AND you have academic skills in your subject AND you have the drive to create a start-up THEN you should contact me in the beginning of June – we look for about 20 people with IT and business background that like to take a risk!

What to do with a Wii?

Andreas Bulling from Zürich sent me a link to some amazingly creative Wii projects: http://www.cs.cmu.edu/~johnny/projects/wii/ – it is really interesting how many people play with this device and get interesting ideas going!

At the TEI’08 conference in Bonn Susanne Boll an her team presented interesting work on gesture recognition using Wiimote’s acceleration sensor [1]. People from Georgia Tech presented another idea using this controller: WiiArt [2]. We currently think of using it in teaching to make some exercises (e.g. measuring Fits‘ law 😉 more exciting…

[1] Schlömer, T., Poppinga, B., Henze, N., and Boll, S. 2008. Gesture recognition with a Wii controller. In Proceedings of the 2nd international Conference on Tangible and Embedded interaction (Bonn, Germany, February 18 – 20, 2008). TEI ’08. ACM, New York, NY, 11-14. DOI= http://doi.acm.org/10.1145/1347390.1347395

[2] Lee, H., Kim, H., Gupta, G., and Mazalek, A. 2008. WiiArts: creating collaborative art experience with WiiRemote interaction. In Proceedings of the 2nd international Conference on Tangible and Embedded interaction (Bonn, Germany, February 18 – 20, 2008). TEI ’08. ACM, New York, NY, 33-36. DOI= http://doi.acm.org/10.1145/1347390.1347400

Teacher Training: mobile phone programming in JAVA

Yesterday evening we organized a teacher training session on JAVA programming for mobile phone. We introduced them to the basics of Java ME and gave a tutorial on using Netbeans with mobility pack for creating applications. One idea for using the phone as an application platform is to increase motivation.

In some of the discussions we came across the issue of “how to teach programming” in school. I personally thing that explaining and learning the basic concepts of statement, variable, if-then, and loop is best done with not much around… I showed some of the activities on the OLPC for programming: Pippy (http://wiki.laptop.org/go/Pippy) and Turtle Art (http://wiki.laptop.org/go/Turtle_Art) and we talked about processing (http://www.processing.org/) as a further option.