Schlagwort: tangible
TEI’08 – in cooperation with ACM, inclusion in the digital library
TEI’08 will be held in cooperation with ACM and the proceedings will, as last year, included in the ACM digital library.
After finalizing the review and discussion process we have a really amazing program, which will be soon online at http://www.tei-conf.org/.
Visit at the University of Hamburg
Yesterday we visited the computer science department at the University of Hamburg. Prof. Oberquelle und Beckhaus had invited me at the Mensch & Computer conference to visit them and give a talk about our work.
Before the seminar we had a chance to see the lab of Steffi Beckhaus. I have tried the ChairIO – and it was fun. They sound floor creates a really interesting experience (similar to the butt-kicker just more intense). We could also play with GranulatSynthese and try the smell user interface (apple smell is absolutely convincing, not sure about some of the others).
We had some discussion on emotions and capturing physiological parameters. Thinking about emotions and senses with regard to a community sharing them opens up a lot of potential for new experiences and potentially applications. We discussed this topic to some extent some weeks ago at the Human Computer Confluence Workshop in Brussels. I really thing a small scale experience in share emotions could move us forward and provide some more insight. In Hamburg they have the NeXus-system (perhaps we should get this too and create a networked application).
In my talk (creating novel user interfaces) I focused on the PhD work of Paul Holleis (KLM for mobile phones, his CHI Paper from last year) and of Heiko Drewes (Eye-Gestures, his Interact’07 paper). The discussion was quite interesting.
Mechanicals aids for addition and subtraction
In the school museum I came across two very simple pen-based computing aids. The devices are very simple mechanical tools that help to do addition and subtraction. It was called ADDIATOR.
The utility is limited to addition and subtraction and it provides a very simple mechanism to deal with carry-over. If the number which is to be moved is white the calculation is without carry-over and one pulls it down. If the number is red then there will be a carry over one has to pull up and around the semi-circle (this is the mechanism for carry over). A carry over beyond the next position is displayed with a special sign and has to be resolved by moving the next position. The curator told me that he remembers people in shops used them and that people where very quick with them. It seems they have been popular till I was born.
Schools history, tangibles again
After my daughter started school on Saturday we visited a historic school on Sunday. Comparing teaching materials is interesting. Especially providing up to date information in geography must haven quite a costly task. Many expensive charts and maps that were printed on canvas are now freely available in digital form. It seems that instead of having a film project, a slight projector, an overhead projector and canvas displays a computer and projector with internet access will do. Similarly having stamps to reproduce maps seems like ancient history, even though it has been still in use 20 years ago.
However I wonder what we loose by make things digital and whether or not this matters. Having a database (a box with cardboard dividers and a lot of paper slips) or a typewriter (with types that are moved by pressing buttons) on your desktop gives you a very immediate impression how things work. It is remarkable to see that historically tangibility of teaching materials was very common.
I think in the digital we should make more effort to provide means that people can understand the mechanism behind the technology (basics of HCI – conceptual models :-). This is however extremely difficult for purely digital products. My generation seems very lucky to have been witnesses of this transformation for many products from the physical to the digital – providing a lot of insight to us.
Ubiquitous, Pervasive and Ambient Computing – Clarification of Terms
In the resent month the question about ubiquitous, pervasive, ambient computing came up several times. An email by Jos Van Esbroeck motivated me to write my view on it…
Clarifying the terms seems an ongoing process as various communities and individuals use each of those terms for new things they are doing.
Pervasive Computing was pushed in the mid 1990s, more by industry and in particular by
The term ambient intelligence was introduced by the European funding agencies in the Framework 5 vision. Around the same time as the Philips Home-lab that drives the term, too. Here, similar to ubicomp, the vision of a new quality of user experience is a driving factor. The research that falls under this label by now is broad and I think it is very similar to the research in ubiquious computing. There is also a European conference on ambient intelligence [5].
Many people that are involved in ubicomp/pervasive/percom are also active in one more traditional research community. In particular many people are additionally involved in user interface research (e.g. CHI-Community), mobile computing and mobile systems, networking and distributed systems.
A very early topic related to the whole field is context-awareness as introduced by Schilit [6] who was working with Weiser. In my PhD dissertation I have looked more into the relationship between ubicomp and context-awareness – it has the title Ubiquitous Computing – Computing in Context [7]
There is also an interesting trend that many of the topics, if they are a bit matured, move back into the traditional communities.
[1] Mark Weiser. The Computer for the Twenty-First Century. Scientific American 265, 3 (September 1991), 94-104
[2] http://www.ubicomp.org/
[3] http://pervasive2008.org/
[4] http://www.percom.org/
[6] B. Schilit, N. Adams, and R. Want. (1994). „Context-aware computing applications„. IEEE Workshop on Mobile Computing Systems and Applications (WMCSA’94), Santa Cruz, CA, US: 89-101 .
[7] Albrecht Schmidt(2003). „Ubiquitous Computing – Computing in Context„. PhD dissertation, Lancaster Univeristy.
[8] http://www.internet–of–things-2008
[9] http://www.tei-conf.org/
Visit at Fraunhofer IAIS in Bremen, eCultury Factory
We discussed the current developments of the point screen and realized that there is an interesting link to a thesis that was done last year at my group in
Monika Fleischmann, Wolfgang Strauss and their team run the digital sparks competition. The collection of projects is amazing. One can really envy Monika and Wolfgang – by running the competition they have a complete overview of the digital media scene. They also run a web page with a lot of interesting information on media art and electronic culture: http://netzspannung.org/
When looking at the projects we saw that the CabBoots by Martin Frey had featured in the digital sparks competitions and at the TEI-07 conference I chaired with Brygg Ullmer in February this year. The Paper is available in the ACM DL: Frey, M. 2007. CabBoots: shoes with integrated guidance system. In Proceedings of the 1st international Conference on Tangible and Embedded interaction (Baton Rouge, Louisiana, February 15 – 17, 2007). TEI ’07, pp 245-246. DOI= http://doi.acm.org/10.1145/1226969.1227019 (Foto by Matthias Kranz)
Interaction Ivrea
Pascal Bihler send me today a link to an interesting teaching/research project at Ivrea (http://courses.interaction-ivrea.it/strangely/). The assignment is to think how a common artefact can be enhanced with digital technology. The results of the exercise are quite impressive. It seems that Interaction Ivrea is now somehow integrated into the
There at Ivrea I also met a really amazing person who has greatly influenced interaction design in the last 20 year: Gillian Crampton Smith. She was the founding director of the institute in Ivrea and has moved on to Venice (IUAV).
Visiting the pervasive computing labs @ Johannes Kepler University in Linz
Alois Ferscha showed me their interaction cube. It is a really interesting piece of research and the background and argument of the cinematic of the hand shows a deep insight. There are some slides on the Telekom Austria Cube that are worthwhile to look at. It is interesting that he has gone successfully the full cycle from concept to product (image is taken from the slide show).
We talked about location systems and what options are available on the market. In Linz they have one room where they have high accuracy tracking based on an array of InterSense systems. Our experience in Bonn with the ubisense system has been mixed so far. Perhaps there are different technologies to come (or we have to develop them).